|following the recent trend
||[Sep. 5th, 2006|12:09 pm]
My MPhil is on the broad subject of Religion and Popular Culture, but more directly on the computer game Age of Mythology and the way in which is portrays the pre-Christian deities/religions of the cultures it allows you to play.
The issues that I want examine in relation to this are:
* How it effects people's understanding of pre-Christian religion and their beliefs. People learning about the past through popular culture and that sort of thing.
* The way in which pre-Christian religious beliefs and myths are essentially viewed as a subsection of fantasy literature. Myth as Fantasy and Fantasy as Myth. This issue also looks at the theories on myths and mythology.
* Personal spirituality. This gets into the way in which popular culture is influencing people's religious beliefs, concepts like Jediism and such are the most well known, but more basic things like the game portrays Loki as one of the major deities of the Norse when there is in fact no historical evidence of him being worshipped. That example also ties in with the first issue.
I don't know how much of these issues I will be covering, it may end up just being the first one due to word limit and such, but I am hoping to continue this sort of discussion of Religion and Popular Culture into my PhD, most likely looking at Stargate SG-1 and other television series, as well as comics and other forms of contemporary media.
Anyway I need to get back to writing.